Coverage for /Syzygy/agent/asan/heaps/zebra_block_heap_unittest.cc

CoverageLines executed / instrumented / missingexe / inst / missLanguageGroup
100.0%2432430.C++test

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   1    :  // Copyright 2014 Google Inc. All Rights Reserved.
   2    :  //
   3    :  // Licensed under the Apache License, Version 2.0 (the "License");
   4    :  // you may not use this file except in compliance with the License.
   5    :  // You may obtain a copy of the License at
   6    :  //
   7    :  //     http://www.apache.org/licenses/LICENSE-2.0
   8    :  //
   9    :  // Unless required by applicable law or agreed to in writing, software
  10    :  // distributed under the License is distributed on an "AS IS" BASIS,
  11    :  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12    :  // See the License for the specific language governing permissions and
  13    :  // limitations under the License.
  14    :  
  15    :  #include "syzygy/agent/asan/heaps/zebra_block_heap.h"
  16    :  
  17    :  #include <algorithm>
  18    :  #include <set>
  19    :  #include <utility>
  20    :  #include <vector>
  21    :  
  22    :  #include "gmock/gmock.h"
  23    :  #include "gtest/gtest.h"
  24    :  #include "syzygy/agent/asan/unittest_util.h"
  25    :  #include "syzygy/common/align.h"
  26    :  
  27    :  
  28    :  namespace agent {
  29    :  namespace asan {
  30    :  namespace heaps {
  31    :  
  32    :  namespace {
  33    :  
  34    :  using ::common::IsAligned;
  35    :  using ::common::AlignDown;
  36    :  using ::common::AlignUp;
  37    :  
  38    :  using ::testing::_;
  39    :  using ::testing::Gt;
  40    :  using ::testing::NotNull;
  41    :  using ::testing::AtLeast;
  42    :  
  43  E :  testing::NullMemoryNotifier null_notifier;
  44  E :  testing::DummyHeap dummy_heap;
  45    :  
  46    :  class TestZebraBlockHeap : public ZebraBlockHeap {
  47    :   public:
  48    :    using ZebraBlockHeap::QuarantineInvariantIsSatisfied;
  49    :    using ZebraBlockHeap::heap_address_;
  50    :    using ZebraBlockHeap::slab_count_;
  51    :  
  52    :    static const size_t kInitialHeapSize = 8 * (1 << 20);
  53    :  
  54    :    // Creates a test heap with 8 MB initial (and maximum) memory using the
  55    :    // default memory notifier.
  56    :    TestZebraBlockHeap() : ZebraBlockHeap(kInitialHeapSize,
  57    :                                          &null_notifier,
  58  E :                                          &dummy_heap) { }
  59    :  
  60    :    // Creates a test heap with 8 MB initial (and maximum) memory using a custom
  61    :    // memory notifier.
  62  E :    explicit TestZebraBlockHeap(MemoryNotifierInterface* memory_notifier)
  63    :        : ZebraBlockHeap(kInitialHeapSize, memory_notifier, &dummy_heap) { }
  64    :  
  65    :    // Allows to know if the heap can handle more allocations.
  66    :    // @returns true if the heap is full (no more allocations allowed),
  67    :    // false otherwise.
  68  E :    bool IsHeapFull() {
  69    :      // No free slabs.
  70  E :      return free_slabs_.empty();
  71  E :    }
  72    :  };
  73    :  
  74    :  }  // namespace
  75    :  
  76  E :  TEST(ZebraBlockHeapTest, GetHeapTypeIsValid) {
  77  E :    TestZebraBlockHeap h;
  78  E :    EXPECT_EQ(kZebraBlockHeap, h.GetHeapType());
  79  E :  }
  80    :  
  81  E :  TEST(ZebraBlockHeapTest, FeaturesAreValid) {
  82  E :    TestZebraBlockHeap h;
  83    :    EXPECT_EQ(HeapInterface::kHeapSupportsIsAllocated |
  84    :                  HeapInterface::kHeapReportsReservations |
  85    :                  HeapInterface::kHeapSupportsGetAllocationSize,
  86  E :              h.GetHeapFeatures());
  87  E :  }
  88    :  
  89  E :  TEST(ZebraBlockHeapTest, AllocateEmptyBlock) {
  90  E :    TestZebraBlockHeap h;
  91  E :    BlockLayout layout = {};
  92  E :    BlockInfo block = {};
  93    :  
  94    :    // Allocate and free a zero-sized allocation. This should succeed
  95    :    // by definition.
  96  E :    void* alloc = h.AllocateBlock(0, 0, 0, &layout);
  97  E :    EXPECT_NE(reinterpret_cast<void*>(NULL), alloc);
  98  E :    EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
  99  E :    BlockInitialize(layout, alloc, false, &block);
 100  E :    EXPECT_TRUE(h.FreeBlock(block));
 101  E :  }
 102    :  
 103  E :  TEST(ZebraBlockHeapTest, EndToEnd) {
 104  E :    TestZebraBlockHeap h;
 105  E :    BlockLayout layout = {};
 106  E :    BlockInfo block = {};
 107    :  
 108    :    // Make a bunch of different sized allocations.
 109  E :    std::vector<BlockInfo> blocks;
 110  E :    for (size_t i = 1; i < 100; i++) {
 111  E :      void* alloc = h.AllocateBlock(i, 0, 0, &layout);
 112  E :      EXPECT_NE(reinterpret_cast<void*>(NULL), alloc);
 113  E :      EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 114  E :      BlockInitialize(layout, alloc, false, &block);
 115  E :      blocks.push_back(block);
 116  E :    }
 117    :  
 118    :    // Now free them.
 119  E :    for (size_t i = 0; i < blocks.size(); ++i)
 120  E :      EXPECT_TRUE(h.FreeBlock(blocks[i]));
 121  E :  }
 122    :  
 123  E :  TEST(ZebraBlockHeapTest, BlocksHaveCorrectAlignment) {
 124  E :    TestZebraBlockHeap h;
 125  E :    BlockLayout layout = {};
 126  E :    BlockInfo block = {};
 127    :  
 128    :    // Allocate blocks with different header, body and trailer sizes .
 129  E :    for (size_t header_size = 0; header_size < 100; header_size += 3) {
 130  E :      for (size_t trailer_size = 0; trailer_size < 100; trailer_size += 3) {
 131  E :        for (size_t body_size = 0; body_size < 100; body_size += 3) {
 132    :          void* alloc = h.AllocateBlock(body_size, header_size,
 133  E :                                        trailer_size, &layout);
 134    :  
 135  E :          EXPECT_NE(reinterpret_cast<void*>(NULL), alloc);
 136  E :          EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 137    :  
 138  E :          BlockInitialize(layout, alloc, false, &block);
 139    :  
 140    :          // The header (== block), body and the end of the trailer must be
 141    :          // kShadowRatio aligned.
 142  E :          EXPECT_TRUE(IsAligned(block.body, kShadowRatio));
 143  E :          EXPECT_TRUE(IsAligned(block.header, kShadowRatio));
 144  E :          EXPECT_TRUE(IsAligned(block.block, GetPageSize()));
 145  E :          EXPECT_TRUE(IsAligned(block.block + block.block_size, GetPageSize()));
 146    :  
 147    :          size_t right_redzone_size = (block.block + block.block_size) -
 148  E :              reinterpret_cast<uint8*>(block.trailer_padding);
 149    :  
 150  E :          EXPECT_EQ(2 * GetPageSize(), block.block_size);
 151  E :          EXPECT_LE(GetPageSize(), right_redzone_size);
 152    :  
 153    :          size_t body_offset = AlignUp(block.trailer_padding, GetPageSize()) -
 154  E :              block.trailer_padding;
 155    :  
 156    :          // The body must be as close as possible to the page.
 157  E :          EXPECT_GT(kShadowRatio, body_offset);
 158    :  
 159  E :          EXPECT_TRUE(h.FreeBlock(block));
 160  E :        }
 161  E :      }
 162  E :    }
 163  E :  }
 164    :  
 165  E :  TEST(ZebraBlockHeapTest, AllocateSizeLimits) {
 166  E :    TestZebraBlockHeap h;
 167    :  
 168    :    // Test all possible allocation sizes.
 169  E :    for (size_t i = 1; i <= GetPageSize(); ++i) {
 170  E :      uint8* alloc = reinterpret_cast<uint8*>(h.Allocate(i));
 171  E :      EXPECT_NE(reinterpret_cast<uint8*>(NULL), alloc);
 172  E :      EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 173  E :      EXPECT_TRUE(h.Free(alloc));
 174  E :    }
 175    :  
 176    :    // Impossible allocation sizes.
 177  E :    for (size_t delta = 1; delta < 10000; delta += 7)
 178  E :      EXPECT_EQ(reinterpret_cast<void*>(NULL), h.Allocate(GetPageSize() + delta));
 179  E :  }
 180    :  
 181    :  
 182  E :  TEST(ZebraBlockHeapTest, AllocateBlockSizeLimits) {
 183  E :    TestZebraBlockHeap h;
 184  E :    BlockLayout layout = {};
 185  E :    BlockInfo block = {};
 186    :  
 187  E :    const size_t kMaxAllowedBlockSize = GetPageSize() - sizeof(BlockHeader);
 188    :  
 189    :    // Allocate all possible block sizes.
 190  E :    for (size_t i = 0; i <= kMaxAllowedBlockSize; ++i) {
 191    :      uint8* alloc = reinterpret_cast<uint8*>(
 192  E :          h.AllocateBlock(i, sizeof(BlockHeader), sizeof(BlockTrailer), &layout));
 193    :  
 194  E :      EXPECT_NE(reinterpret_cast<void*>(NULL), alloc);
 195  E :      BlockInitialize(layout, alloc, false, &block);
 196  E :      EXPECT_TRUE(h.FreeBlock(block));
 197  E :    }
 198    :  
 199    :    // Impossible block sizes.
 200  E :    for (size_t delta = 1; delta < 10000; delta += 7)
 201    :      EXPECT_EQ(reinterpret_cast<uint8*>(NULL),
 202    :                h.AllocateBlock(kMaxAllowedBlockSize + delta,
 203    :                                sizeof(BlockHeader), sizeof(BlockTrailer),
 204  E :                                &layout));
 205  E :  }
 206    :  
 207  E :  TEST(ZebraBlockHeapTest, AllocateTwoEmptyBlocks) {
 208  E :    TestZebraBlockHeap h;
 209  E :    BlockLayout layout1 = {};
 210  E :    BlockLayout layout2 = {};
 211  E :    BlockInfo block1 = {};
 212  E :    BlockInfo block2 = {};
 213    :  
 214    :    void* mem1 = h.AllocateBlock(0, sizeof(BlockHeader), sizeof(BlockTrailer),
 215  E :        &layout1);
 216  E :    EXPECT_NE(reinterpret_cast<void*>(NULL), mem1);
 217  E :    EXPECT_TRUE(IsAligned(mem1, kShadowRatio));
 218    :  
 219    :    void* mem2 = h.AllocateBlock(0, sizeof(BlockHeader), sizeof(BlockTrailer),
 220  E :        &layout2);
 221  E :    EXPECT_NE(reinterpret_cast<void*>(NULL), mem2);
 222  E :    EXPECT_TRUE(IsAligned(mem2, kShadowRatio));
 223    :  
 224    :    // Empty blocks cannot have the same address.
 225  E :    EXPECT_NE(mem1, mem2);
 226    :  
 227  E :    BlockInitialize(layout1, mem1, false, &block1);
 228  E :    BlockInitialize(layout2, mem2, false, &block2);
 229    :  
 230  E :    EXPECT_TRUE(h.FreeBlock(block1));
 231  E :    EXPECT_TRUE(h.FreeBlock(block2));
 232  E :  }
 233    :  
 234    :  
 235  E :  TEST(ZebraBlockHeapTest, AllocateUntilFull) {
 236  E :    TestZebraBlockHeap h;
 237    :    // Test maximum number of allocations.
 238  E :    std::vector<uint8*> buffers;
 239  E :    for (size_t i = 0; i < h.slab_count_; ++i) {
 240  E :      uint8* alloc = reinterpret_cast<uint8*>(h.Allocate(0xFF));
 241  E :      EXPECT_NE(reinterpret_cast<uint8*>(NULL), alloc);
 242  E :      EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 243  E :      buffers.push_back(alloc);
 244  E :    }
 245    :  
 246    :    // The number of allocations should match the number of even pages.
 247  E :    EXPECT_EQ(h.slab_count_, buffers.size());
 248    :  
 249    :    // Impossible to allocate memory on a full heap.
 250  E :    EXPECT_EQ(reinterpret_cast<void*>(NULL), h.Allocate(0xFF));
 251    :  
 252    :    // Check that all buffers are at least page_size bytes apart.
 253  E :    std::sort(buffers.begin(), buffers.end());
 254  E :    for (size_t i = 1; i < buffers.size(); ++i)
 255  E :      EXPECT_LE(GetPageSize(), static_cast<size_t>(buffers[i] - buffers[i - 1]));
 256    :  
 257    :    // Cleanup.
 258  E :    for (size_t i = 0; i < buffers.size(); ++i)
 259  E :      EXPECT_TRUE(h.Free(buffers[i]));
 260  E :  }
 261    :  
 262  E :  TEST(ZebraBlockHeapTest, StressAllocateFree) {
 263  E :    TestZebraBlockHeap h;
 264    :  
 265    :    // Test maximum number of allocations.
 266  E :    std::vector<uint8*> buffers;
 267    :  
 268    :    // Fill the heap.
 269  E :    for (size_t i = 0; i < h.slab_count_; ++i) {
 270  E :      uint8* alloc = reinterpret_cast<uint8*>(h.Allocate(0xFF));
 271  E :      EXPECT_NE(reinterpret_cast<uint8*>(NULL), alloc);
 272  E :      EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 273  E :      buffers.push_back(alloc);
 274  E :    }
 275    :  
 276    :    // The number of allocations must match the number of even pages.
 277  E :    EXPECT_EQ(h.slab_count_, buffers.size());
 278    :    // Impossible to allocate memory on a full heap.
 279  E :    EXPECT_EQ(reinterpret_cast<void*>(NULL), h.Allocate(0xFF));
 280    :  
 281    :    // Shuffle the allocation order deterministically.
 282  E :    for (size_t i = 0; i < buffers.size(); ++i)
 283  E :      std::swap(buffers[i], buffers[(3 * i) % buffers.size()]);
 284    :  
 285    :    // Stress Allocate/Free (the heap starts full).
 286  E :    for (size_t i = 1; i < buffers.size() / 2; ++i) {
 287    :      // Free i blocks.
 288  E :      for (size_t j = 0; j < i; ++j) {
 289  E :        EXPECT_TRUE(h.Free(buffers.back()));
 290  E :        buffers.pop_back();
 291  E :      }
 292    :  
 293    :      // Allocates i blocks, so the heap is full again.
 294  E :      for (size_t j = 0; j < i; ++j) {
 295  E :        uint8* alloc = reinterpret_cast<uint8*>(h.Allocate(0xFF));
 296  E :        EXPECT_NE(reinterpret_cast<uint8*>(NULL), alloc);
 297  E :        buffers.push_back(alloc);
 298  E :      }
 299    :  
 300    :      // The number of allocations must match the number of even pages.
 301  E :      EXPECT_EQ(h.slab_count_, buffers.size());
 302    :      // Impossible to allocate memory on a full heap.
 303  E :      EXPECT_EQ(reinterpret_cast<void*>(NULL), h.Allocate(0xFF));
 304  E :    }
 305    :  
 306    :    // Cleanup.
 307  E :    for (size_t i = 0; i < buffers.size(); ++i)
 308  E :      EXPECT_TRUE(h.Free(buffers[i]));
 309  E :  }
 310    :  
 311  E :  TEST(ZebraBlockHeapTest, AllocateBlockCornerCases) {
 312  E :    TestZebraBlockHeap h;
 313  E :    BlockLayout layout = {};
 314  E :    BlockInfo block = {};
 315    :  
 316  E :    size_t block_header_size = sizeof(BlockHeader);
 317  E :    size_t block_trailer_size = sizeof(BlockTrailer);
 318    :  
 319    :    // Edge-case sizes for testing corner cases.
 320    :    const size_t kSizes[] = { 0, 1, 2, 3, 4, 5, 7, 8, 9, 15, 17, 1023, 1024, 1025,
 321    :        1235, 1365, 2014, 2047, 2048, 2049, 3000, 7000, 12345,
 322    :        GetPageSize() - 1,
 323    :        GetPageSize(),
 324    :        GetPageSize() + 1,
 325    :        kShadowRatio - 1,
 326    :        kShadowRatio,
 327    :        kShadowRatio + 1,
 328    :        block_header_size - 1,
 329    :        block_header_size,
 330    :        block_header_size + 1,
 331    :        block_trailer_size - 1,
 332    :        block_trailer_size,
 333    :        block_trailer_size + 1,
 334    :        GetPageSize() - block_header_size - 1,
 335    :        GetPageSize() - block_header_size,
 336    :        GetPageSize() - block_header_size + 1,
 337    :        GetPageSize() - block_trailer_size - 1,
 338    :        GetPageSize() - block_trailer_size,
 339  E :        GetPageSize() - block_trailer_size + 1 };
 340    :  
 341  E :    for (size_t i = 0; i < arraysize(kSizes); ++i) {
 342  E :      for (size_t j = 0; j < arraysize(kSizes); ++j) {
 343  E :        for (size_t k = 0; k < arraysize(kSizes); ++k) {
 344  E :          size_t header_size = kSizes[i];
 345  E :          size_t body_size = kSizes[j];
 346  E :          size_t trailer_size = kSizes[k];
 347    :  
 348    :          // Check if there is capacity to do the allocation.
 349  E :          EXPECT_FALSE(h.IsHeapFull());
 350    :  
 351    :          void* alloc = h.AllocateBlock(body_size,
 352    :                                        header_size,
 353    :                                        trailer_size,
 354  E :                                        &layout);
 355    :  
 356  E :          if (alloc != NULL) {
 357    :            // Check that the block is well formed.
 358  E :            EXPECT_TRUE(header_size + body_size <= GetPageSize());
 359  E :            EXPECT_TRUE(trailer_size <= GetPageSize());
 360    :  
 361    :            size_t body_end_offset = layout.header_size +
 362  E :                layout.header_padding_size + layout.body_size;
 363    :  
 364    :            EXPECT_EQ(GetPageSize(),
 365  E :                      ::common::AlignUp(body_end_offset, kShadowRatio));
 366  E :            BlockInitialize(layout, alloc, false, &block);
 367  E :            EXPECT_TRUE(h.FreeBlock(block));
 368  E :          } else {
 369    :            size_t body_end_offset = layout.header_size +
 370  E :                layout.header_padding_size + layout.body_size;
 371    :  
 372    :            // Check the cause of the unsuccessful allocation.
 373    :            EXPECT_TRUE(
 374    :                // Even page overflow.
 375    :                (header_size + body_size > GetPageSize()) ||
 376    :                // Odd page overflow.
 377    :                (trailer_size > GetPageSize()) ||
 378    :                // Incorrect body alignment.
 379    :                (GetPageSize() !=
 380  E :                    ::common::AlignUp(body_end_offset, kShadowRatio)));
 381    :          }
 382  E :        }
 383  E :      }
 384  E :    }
 385  E :  }
 386    :  
 387  E :  TEST(ZebraBlockHeapTest, IsAllocated) {
 388  E :    TestZebraBlockHeap h;
 389    :  
 390  E :    EXPECT_FALSE(h.IsAllocated(NULL));
 391    :  
 392  E :    void* a = h.Allocate(100);
 393  E :    EXPECT_TRUE(h.IsAllocated(a));
 394  E :    EXPECT_FALSE(h.IsAllocated(reinterpret_cast<uint8*>(a) - 1));
 395  E :    EXPECT_FALSE(h.IsAllocated(reinterpret_cast<uint8*>(a) + 1));
 396    :  
 397  E :    h.Free(a);
 398  E :    EXPECT_FALSE(h.IsAllocated(a));
 399  E :  }
 400    :  
 401  E :  TEST(ZebraBlockHeapTest, GetAllocationSize) {
 402  E :    TestZebraBlockHeap h;
 403    :  
 404  E :    void* alloc = h.Allocate(67);
 405  E :    ASSERT_TRUE(alloc != NULL);
 406  E :    EXPECT_EQ(67u, h.GetAllocationSize(alloc));
 407  E :  }
 408    :  
 409  E :  TEST(ZebraBlockHeapTest, PushPopInvariant) {
 410  E :    TestZebraBlockHeap h;
 411  E :    BlockLayout layout = {};
 412  E :    BlockInfo block = {};
 413    :  
 414    :    // Fill the heap.
 415  E :    std::vector<BlockInfo> blocks;
 416  E :    for (size_t i = 0; i < h.slab_count_; i++) {
 417  E :      void* alloc = h.AllocateBlock(0xFF, 0, 0, &layout);
 418  E :      EXPECT_NE(reinterpret_cast<void*>(NULL), alloc);
 419  E :      EXPECT_TRUE(IsAligned(alloc, kShadowRatio));
 420  E :      BlockInitialize(layout, alloc, false, &block);
 421  E :      blocks.push_back(block);
 422  E :      CompactBlockInfo compact = {};
 423  E :      ConvertBlockInfo(block, &compact);
 424  E :      EXPECT_TRUE(h.Push(compact));
 425  E :    }
 426    :  
 427  E :    for (size_t i = 0; i < h.slab_count_; i++) {
 428  E :      CompactBlockInfo dummy = {};
 429  E :      bool old_invariant = h.QuarantineInvariantIsSatisfied();
 430  E :      if (h.Pop(&dummy)) {
 431  E :        EXPECT_FALSE(old_invariant);
 432  E :      } else {
 433  E :        EXPECT_TRUE(old_invariant);
 434  E :        EXPECT_TRUE(h.QuarantineInvariantIsSatisfied());
 435  E :        break;
 436    :      }
 437  E :    }
 438    :  
 439    :    // Clear the quarantine.
 440  E :    std::vector<CompactBlockInfo> objects;
 441  E :    h.Empty(&objects);
 442    :  
 443    :    // Blocks can be freed now.
 444  E :    for (size_t i = 0; i < blocks.size(); i++)
 445  E :      EXPECT_TRUE(h.FreeBlock(blocks[i]));
 446  E :  }
 447    :  
 448  E :  TEST(ZebraBlockHeapTest, MemoryNotifierIsCalled) {
 449  E :    testing::MockMemoryNotifier mock_notifier;
 450    :  
 451    :    // Should be called exactly once when reserving the initial memory.
 452    :    EXPECT_CALL(mock_notifier,
 453    :        NotifyFutureHeapUse(NotNull(), Gt(0u)))
 454  E :        .Times(1);
 455    :  
 456    :    // Should be called in the ZebraBlockHeap destructor.
 457    :    EXPECT_CALL(mock_notifier,
 458    :        NotifyReturnedToOS(NotNull(), Gt(0u)))
 459  E :        .Times(1);
 460    :  
 461  E :    TestZebraBlockHeap h(&mock_notifier);
 462  E :    h.Allocate(10);
 463  E :  }
 464    :  
 465  E :  TEST(ZebraBlockHeapTest, Lock) {
 466  E :    TestZebraBlockHeap h;
 467    :  
 468  E :    h.Lock();
 469  E :    EXPECT_TRUE(h.TryLock());
 470  E :    h.Unlock();
 471  E :    h.Unlock();
 472  E :  }
 473    :  
 474    :  }  // namespace heaps
 475    :  }  // namespace asan
 476    :  }  // namespace agent

Coverage information generated Thu Mar 26 16:15:41 2015.