Coverage for /Syzygy/bard/backdrops/heap_backdrop.h

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   1    :  // Copyright 2015 Google Inc. All Rights Reserved.
   2    :  //
   3    :  // Licensed under the Apache License, Version 2.0 (the "License");
   4    :  // you may not use this file except in compliance with the License.
   5    :  // You may obtain a copy of the License at
   6    :  //
   7    :  //     http://www.apache.org/licenses/LICENSE-2.0
   8    :  //
   9    :  // Unless required by applicable law or agreed to in writing, software
  10    :  // distributed under the License is distributed on an "AS IS" BASIS,
  11    :  // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  12    :  // See the License for the specific language governing permissions and
  13    :  // limitations under the License.
  14    :  //
  15    :  // Declares a backdrop class to be used with Heap events.
  16    :  #ifndef SYZYGY_BARD_BACKDROPS_HEAP_BACKDROP_H_
  17    :  #define SYZYGY_BARD_BACKDROPS_HEAP_BACKDROP_H_
  18    :  
  19    :  #include <windows.h>
  20    :  
  21    :  #include <map>
  22    :  #include <string>
  23    :  
  24    :  #include "base/bind.h"
  25    :  #include "base/callback.h"
  26    :  #include "base/synchronization/lock.h"
  27    :  #include "syzygy/bard/event.h"
  28    :  #include "syzygy/bard/trace_live_map.h"
  29    :  
  30    :  namespace bard {
  31    :  namespace backdrops {
  32    :  
  33    :  using base::Callback;
  34    :  
  35    :  // Backdrop class to be used with Heap management events. It stores the
  36    :  // existing heaps and objects, and maps them from and to their trace file
  37    :  // addresses. It also stores the total time taken to run all the commands
  38    :  // so far.
  39    :  // The class is thread safe for simultaneous access across multiple threads.
  40    :  class HeapBackdrop {
  41    :   public:
  42    :    using EventType = EventInterface::EventType;
  43    :  
  44    :    // @name Heap API callback signatures.
  45    :    // @{
  46    :    using HeapAllocCallback = Callback<LPVOID(HANDLE, DWORD, SIZE_T)>;
  47    :    using HeapCreateCallback = Callback<HANDLE(DWORD, SIZE_T, SIZE_T)>;
  48    :    using HeapDestroyCallback = Callback<BOOL(HANDLE)>;
  49    :    using HeapFreeCallback = Callback<BOOL(HANDLE, DWORD, LPVOID)>;
  50    :    using HeapReAllocCallback = Callback<LPVOID(HANDLE, DWORD, LPVOID, SIZE_T)>;
  51    :    using HeapSetInformationCallback =
  52    :        Callback<BOOL(HANDLE, HEAP_INFORMATION_CLASS, PVOID, SIZE_T BOOL)>;
  53    :    using HeapSizeCallback = Callback<SIZE_T(HANDLE, DWORD, LPCVOID)>;
  54    :    // @}
  55    :  
  56    :    // The following struct holds the statistics generated by a specific
  57    :    // function call: the sum of the time it takes to run and the number
  58    :    // of times it was called.
  59    :    struct Stats {
  60    :      uint64_t time;
  61    :      uint64_t calls;
  62    :    };
  63    :    using StatsMap = std::map<EventType, Stats>;
  64    :  
  65    :    HeapBackdrop();
  66    :  
  67    :    // @name TraceLiveMap accessors.
  68    :    // @{
  69  E :    TraceLiveMap<HANDLE>& heap_map() { return heap_map_; }
  70  E :    TraceLiveMap<LPVOID>& alloc_map() { return alloc_map_; }
  71    :  
  72    :    const TraceLiveMap<HANDLE>& heap_map() const { return heap_map_; }
  73    :    const TraceLiveMap<LPVOID>& alloc_map() const { return alloc_map_; }
  74    :    // @}
  75    :  
  76    :    // @name Heap API functions.
  77    :    // @{
  78    :    LPVOID HeapAlloc(HANDLE heap, DWORD flags, SIZE_T bytes);
  79    :    HANDLE HeapCreate(DWORD options, SIZE_T initial_size, SIZE_T maximum_size);
  80    :    BOOL HeapDestroy(HANDLE heap);
  81    :    BOOL HeapFree(HANDLE heap, DWORD flags, LPVOID mem);
  82    :    LPVOID HeapReAlloc(HANDLE heap, DWORD flags, LPVOID mem, SIZE_T bytes);
  83    :    BOOL HeapSetInformation(HANDLE heap,
  84    :                            HEAP_INFORMATION_CLASS info_class,
  85    :                            PVOID info,
  86    :                            SIZE_T info_length);
  87    :    SIZE_T HeapSize(HANDLE heap, DWORD flags, LPCVOID mem);
  88    :    // @}
  89    :  
  90    :    // @name Heap API callback mutators.
  91    :    // @{
  92  E :    void set_heap_alloc(const HeapAllocCallback& heap_alloc) {
  93  E :      heap_alloc_ = heap_alloc;
  94  E :    }
  95  E :    void set_heap_create(const HeapCreateCallback& heap_create) {
  96  E :      heap_create_ = heap_create;
  97  E :    }
  98  E :    void set_heap_destroy(const HeapDestroyCallback& heap_destroy) {
  99  E :      heap_destroy_ = heap_destroy;
 100  E :    }
 101  E :    void set_heap_free(const HeapFreeCallback& heap_free) {
 102  E :      heap_free_ = heap_free;
 103  E :    }
 104  E :    void set_heap_realloc(const HeapReAllocCallback& heap_realloc) {
 105  E :      heap_realloc_ = heap_realloc;
 106  E :    }
 107    :    void set_heap_set_information(
 108  E :        const HeapSetInformationCallback& heap_set_information) {
 109  E :      heap_set_information_ = heap_set_information;
 110  E :    }
 111  E :    void set_heap_size(const HeapSizeCallback& heap_size) {
 112  E :      heap_size_ = heap_size;
 113  E :    }
 114    :    // @}
 115    :  
 116    :    // Update the total time taken by an event with type @p type.
 117    :    // @param type the type of the heap event.
 118    :    // @param time the time the heap call took to run, in cycles as
 119    :    //     measured by rdtsc.
 120    :    void UpdateStats(EventType type, uint64_t time);
 121    :  
 122    :    // @returns the cumulative statistics.
 123  E :    const StatsMap& total_stats() const { return total_stats_; }
 124    :  
 125    :    // Destroys any heaps that have been created against this backdrop (and any
 126    :    // allocations as well) and clears the maps. Allows the same backdrop to be
 127    :    // used repeatedly without leaking.
 128    :    // heaps.
 129    :    // @note This will invoke the HeapDestroy callback.
 130    :    // @returns true on success, false otherwise.
 131    :    bool TearDown();
 132    :  
 133    :    // Sets the process heap.
 134    :    // @param proc_heap The process heap in the trace file.
 135    :    // @returns true on success, false otherwise.
 136    :    bool SetProcessHeap(void* proc_heap);
 137    :  
 138    :    // Configures an existing heap. This actually creates a new heap to be
 139    :    // used by the playback
 140    :    // @param heap The trace file heap to be added.
 141    :    // @returns true on success, false otherwise.
 142    :    bool AddExistingHeap(void* heap);
 143    :  
 144    :    // Exposed for unittesting.
 145    :   protected:
 146    :    // Pointers to heap API implementation that is being evaluated.
 147    :    HeapAllocCallback heap_alloc_;
 148    :    HeapCreateCallback heap_create_;
 149    :    HeapDestroyCallback heap_destroy_;
 150    :    HeapFreeCallback heap_free_;
 151    :    HeapReAllocCallback heap_realloc_;
 152    :    HeapSetInformationCallback heap_set_information_;
 153    :    HeapSizeCallback heap_size_;
 154    :  
 155    :    TraceLiveMap<HANDLE> heap_map_;
 156    :    TraceLiveMap<LPVOID> alloc_map_;
 157    :  
 158    :    // Tracks heaps created by AddExistingHeap.
 159    :    std::vector<HANDLE> existing_heaps_;
 160    :  
 161    :    StatsMap total_stats_;
 162    :  
 163    :    base::Lock lock_;
 164    :  
 165    :   private:
 166    :    DISALLOW_COPY_AND_ASSIGN(HeapBackdrop);
 167    :  };
 168    :  
 169    :  }  // namespace backdrops
 170    :  }  // namespace bard
 171    :  
 172    :  #endif  // SYZYGY_BARD_BACKDROPS_HEAP_BACKDROP_H_

Coverage information generated Fri Jul 29 11:00:21 2016.